Commit e1012e2c authored by FlyAgi's avatar FlyAgi

Reworked Spring and Autumn vegetation

parent b1a4916c
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
This image diff could not be displayed because it is too large. You can view the blob instead.
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
This image diff could not be displayed because it is too large. You can view the blob instead.
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 5.7 5.7
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 6 8 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 6 8 2 0 Tree2
TREE 0 3072 1024 1024 535 25 6 8 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 6 8 2 0 Tree4
A
800
FOREST
TEXTURE Forests_01.png
NO_SHADOW
LOD 15000.000000
SCALE_X 4096
SCALE_Y 4096
SPACING 10.00 10.00
RANDOM 9.00 9.00
# low-left tex size center percent --height--
# tree s t w y offset occur min max quads type name
#------------------------------------------------------------------------------------------
TREE 0 2048 1024 1024 480 25 8 14 2 0 Tree1
TREE 1024 2048 1024 1024 512 25 8 14 2 0 Tree2
TREE 0 3072 1024 1024 535 25 8 14 2 0 Tree3
TREE 1024 3072 1024 1024 512 25 8 14 2 0 Tree4
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